Department Homepage  Course Listings Degree Options Department Information Home Department Listings eSchedule Catalog Home Home
 
Master Course Outline
CS 225
Digital Design From A Gaming Perspective


Credits: 5
Clock Hours per Quarter: 50

AA Discipline:

Lecture Hours:50


Description
Observe popular commercial game title and attempt to identify the factors that facilitate elements that are interesting from a learning perspective. Focusing on the digital construction of game backgrounds. Students will create their own game as a final project.

Intended Learning Outcomes
  • Collaborate and work as a team member
  • Learn story line development
  • Use correct animation software to create backgrounds and characters

  • Course Topics
  • Jobs in the gaming field
  • Digital artwork and background creation
  • 3D creation of characters
  • Teamwork and collaboration
  • Story development
  • Latest 3D software packages

  • Syllabi Listing See ALL Quarters
    Course
    Year Quarter
    Item
    Instructor  
    CS 225
    Fall 2010
    1757
    John Fowler
    CS 225
    Fall 2008
    1757
    Gerald Sampson
    CS 225
    Fall 2008
    6003
    Lisa Greenville
    CS 225
    Fall 2007
    1757
    Gerald Sampson


    Two Year Projected Schedule

    Year One* Year Two**
    Fall
    Winter
    Spring
    Summer
    Mini 
    Fall
    Winter
    Spring
    Summer
    Mini
    X
     
     
     
     
    X
     
     
     
     

    *If fall quarter starts on an odd year (2003, 2005, etc.), it's Year One.
    **
    If fall quarter starts on an even year (2002, 2004, etc.), it's Year Two.